This just in, best way to down bosses is not DPS to your raids potential, working as intended imo...dotdotdot
Lets just bite competent players who have over 12k hp (so the healers dont let them die when they get bit) and who ACTUALLY can bite people and not get MCd *cough*
I see what u did there. Unfortunately beating bosses sometimes requires strategy, instead of just pushing ur buttons. anyone who did the rusted protodrake acheivement before ToC gear should know what Im talking about.
All Im asking here is "can we do it with a bite order that is easy to follow and understand? Im trying to make it as dummy proof as possible -- which should lead to success.
edit: lol ur name changes to madelyn when typed.
edit: also, i hate sounding elitists, so Im sorry about that. But really, if you guys have a better suggestion, feel free to...suggest it, rather than bitch.
_________________ This reminds me of that one scene from Hidalgo
Thu Mar 11, 2010 7:22 pm
Dv0lt
Geek
Joined: Sun Apr 26, 2009 10:58 pm Posts: 342 Location: Parts Unknown
Re: Blood Queen
here's what i suggest based on the discussion thus far:
Krytos, you be Cedric Diggory.
Avox, you be the brown guy with the baby mouth.
The Blood Queen will be the slutty psuedo-goth chick who can't pick between the two of you.
I'll be the cute redhead with the mad hops.
Step 3: Profit!
_________________ "True story: I was once like you, then i grew a brain, a dick, and a heart."
That should bring some enlightenment on who to bite first. Priority = Mage > hunter > rogue > warrior.
So I got this idea.
If a ranged gets the first bite the ranged should run in and bite a rogue. That rogue should proceed to bite any other rogues. Once there are no rogues left, the rogues who were bitten should proceed to bite fury warriors.
The ranged who got bitten first should use their second bite on a mage, the mage who gets bit should then bite any other mages, once there are no mages left, the mages should then bite hunters.
I liked the idea of groups alot actually. That way we could get hunters and mages closer to eachother so they don't have to worry about who is where and when they should bite.
Its a bit simpler for melee as everyone is already pretty close to eachother.
You generally want to bite warlocks last as most of our dps comes in the execute phase.
This is not a fight to flex your e-peen on, it is about the balance of melee and ranged dps so saying something like "bite all the ranged first" or "bite all the melee first" will not help us down this fight.
Yes it is dps intensive but you will only be able to max out dps potential by keeping a balance between melee and ranged.
Also during the Bloodbolt Whirl if you do need to bite someone call out who you are biting you they can use any defensive cooldowns/health pots/healtstones as needed so they live.
_________________
Fri Mar 12, 2010 5:07 pm
norreh
Scrub
Joined: Sun Feb 28, 2010 7:07 pm Posts: 9
Re: Blood Queen
Krytos wrote:
Madelyn wrote:
This just in, best way to down bosses is not DPS to your raids potential, working as intended imo...dotdotdot
Lets just bite competent players who have over 12k hp (so the healers dont let them die when they get bit) and who ACTUALLY can bite people and not get MCd *cough*
I see what u did there. Unfortunately beating bosses sometimes requires strategy, instead of just pushing ur buttons. anyone who did the rusted protodrake acheivement before ToC gear should know what Im talking about.
All Im asking here is "can we do it with a bite order that is easy to follow and understand? Im trying to make it as dummy proof as possible -- which should lead to success.
edit: lol ur name changes to madelyn when typed.
edit: also, i hate sounding elitists, so Im sorry about that. But really, if you guys have a better suggestion, feel free to...suggest it, rather than bitch.
With the competence level of our raid i hardly suggest a 'bite order' would work. Lets say it was anixx's turn to bite someone, but that person was already bit because someone else was too low to get their bite, I see this happening ( ZOMGOZMONGOANINGS WHAT DO I DO MY TARGETS ALREADY BIT ALLLLHHHAHAHAHAHHAHH FIREEEEE, Mind controlled, raid wipes ) Yah know?
Person been bit? yes, pick new target, no, Greater than 12k hp? no, pick new target, yes, bite them.
Fri Mar 12, 2010 5:08 pm
Krytos
Overlord
Joined: Mon Sep 01, 2008 9:36 pm Posts: 1321
Re: Blood Queen
Madelyn wrote:
Krytos wrote:
Madelyn wrote:
This just in, best way to down bosses is not DPS to your raids potential, working as intended imo...dotdotdot
Lets just bite competent players who have over 12k hp (so the healers dont let them die when they get bit) and who ACTUALLY can bite people and not get MCd *cough*
I see what u did there. Unfortunately beating bosses sometimes requires strategy, instead of just pushing ur buttons. anyone who did the rusted protodrake acheivement before ToC gear should know what Im talking about.
All Im asking here is "can we do it with a bite order that is easy to follow and understand? Im trying to make it as dummy proof as possible -- which should lead to success.
edit: lol ur name changes to madelyn when typed.
edit: also, i hate sounding elitists, so Im sorry about that. But really, if you guys have a better suggestion, feel free to...suggest it, rather than bitch.
With the competence level of our raid i hardly suggest a 'bite order' would work. Lets say it was anixx's turn to bite someone, but that person was already bit because someone else was too low to get their bite, I see this happening ( ZOMGOZMONGOANINGS WHAT DO I DO MY TARGETS ALREADY BIT ALLLLHHHAHAHAHAHHAHH FIREEEEE, Mind controlled, raid wipes ) Yah know?
Person been bit? yes, pick new target, no, Greater than 12k hp? no, pick new target, yes, bite them.
yes the fight can be quite hectic. But the point of what I've detailed here is that we dont EVER have to bite during the air phase if the 1st and second bites get delayed till the last couple seconds of the 15 seconds debuff (sure we lose a small amount of DPS) but the benefit allows us to do a bite order as suggested above. Rather than having to figure out who is eligible for a bite mid fight, you know exactly who to bite (based on where you are in your 5 man group) It takes the thinking out of it -- which imo will GREATLY help our raids.
_________________ This reminds me of that one scene from Hidalgo
Fri Mar 12, 2010 7:25 pm
Tark
Overlord
Joined: Fri May 23, 2008 11:38 am Posts: 848
Re: Blood Queen
Madelyn wrote:
Person been bit? yes, pick new target, no, Greater than 12k hp? no, pick new target, yes, bite them.
if wow were only this easy we would have killed the boss already.
in reality it is this easy. also in reality there are a handful of people able to accomplish this in the guild.
people are/always will be retarded, myself included, so making things easier is always a good thing.
_________________ "Inviting someone that know member that plays anymore ever knows someone that I just don't understand."
Sun Mar 14, 2010 3:14 pm
harribel
Nerd
Joined: Tue Oct 13, 2009 6:48 pm Posts: 71
Re: Blood Queen
I think our problem is mainly the air phase and not who biting who, cause it will eventually lead to i don't have anymore person to bite cause they are dead. There are several ways you can handle the biting strategy, imo i think you just should have a raid leader call out whos biting who and keep track and if you get MC because of that, your a fucking idiot. bam!
Sun Mar 14, 2010 4:51 pm
Krytos
Overlord
Joined: Mon Sep 01, 2008 9:36 pm Posts: 1321
Re: Blood Queen
harribel wrote:
I think our problem is mainly the air phase and not who biting who, cause it will eventually lead to i don't have anymore person to bite cause they are dead. There are several ways you can handle the biting strategy, imo i think you just should have a raid leader call out whos biting who and keep track and if you get MC because of that, your a fucking idiot. bam!
or, we could follow the bite order as detailed in my awesome paint picture. and no one has to call anything out!
_________________ This reminds me of that one scene from Hidalgo
Sun Mar 14, 2010 5:04 pm
Tark
Overlord
Joined: Fri May 23, 2008 11:38 am Posts: 848
Re: Blood Queen
the order is less important than the timing. if we time it right, no one has to bite during air phase and that means dvolt wont kill 8 people and then get MC'd.
i do, however, think that the biting plan is a good one, that way people know who they are supposed to bit always, assuming people arent dead.
_________________ "Inviting someone that know member that plays anymore ever knows someone that I just don't understand."
Sun Mar 14, 2010 5:26 pm
Odissia
Nerd
Joined: Fri Aug 28, 2009 1:15 pm Posts: 65
Re: Blood Queen
Or... a foolproof way that we could try (but everyone would be required to get the it) is this addon.. not sure how people will feel about it?
I found out about this through a PUG: Auto-assign bite targets Dual or normal priority list based or damage meter (Recount or Skada) Set Raid Icons Deaths, disconnects, wrong bites and mc's taken in account Fully customizable No dependencies
It tells you who to bite based on Recount, each vampire is assigned a different target, icons are over your bite targets.
-- p.s. I think it has a timeras well, which means that timing bites would be easier p.p.s. krytos, I really liked your picture... you should see my cartoon series of all the Ulduar fights from way back when.. but that's for another time.
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